Post by Shelyuki on Apr 26, 2005 7:15:57 GMT -5
Alrighty, a brief review of a game that I just completed, Star Fox Assault.
There's nothing special as far as graphics go. It's not revolutionary, but it's not behind the times either. The ships look all pretty and sparkly and whatnot; they’re no graphic eyesores here. At the same time, there’s nothing that’s going to make you go, “Ooooh! How’d they do that?” Graphically, the Star Fox crew obviously looks better than their Nintendo 64 counterparts, but their designs haven’t changed that much. There’ve been some outfit modifications and Falco looks different, but besides that, very few changes.
Warning: Cheesy dialogue. Your partners keep in contact with you throughout the missions- sometimes its rather helpful information and sometimes it’s just random babbling:
Slippy: Enjoying your flight, Fox? Good, good. I just got my nails done, wanna see?
If you can overlook that, the game’s audio isn’t bad. The music is very nicely done with some remixes of classic Star Fox themes. The tunes range from dark and serious to bouncy and cheerful enough to rival Kirby games.
In the missions you'll either be on foot, in a tank, or in one of those really pwetty planes. The controls are different for each of the three styles of transportation, so it takes some getting used to. In my opinion, the controls for the arwing are fluent, while the other two styles are really poor. Under options, there is a way to alter the control scheme but I haven’t bothered it; it’s doubtful that it actually makes things easier.
Since I find the arwing controls much better than the ground controls, it’s no surprise that I enjoy the aerial missions more than the land ones. The space battles are often very smooth and enjoyable, while the battles on foot or on wheels are annoying and sloppy. Fox should just stay in his damn arwing…<br>
Like most of the other Star Fox games, it doesn’t take too long to blast through story mode. Just a few hours of game play and the credits will be scrollin’ by. Luckily, they’ve done a few things to boost the replay value. First, they added in some classic Namco games. Once you collect the appropriate medals in the normal mode, they’ll be unlocked for your gaming pleasure. Second, the game features a decent multiplayer mode. When only two players are battling, they'll find themselves lost in the huge stages and spending quite some time searching for one another. When three or four people are fighting, the battles aren’t nearly as sluggishly paced or boring.
Fans of the Star Fox series won’t be disappointed by the game, but unless you have some friends around to keep the multiplayer interesting, I wouldn’t buy the game, since it’s replay value for single player mode is weak.
There's nothing special as far as graphics go. It's not revolutionary, but it's not behind the times either. The ships look all pretty and sparkly and whatnot; they’re no graphic eyesores here. At the same time, there’s nothing that’s going to make you go, “Ooooh! How’d they do that?” Graphically, the Star Fox crew obviously looks better than their Nintendo 64 counterparts, but their designs haven’t changed that much. There’ve been some outfit modifications and Falco looks different, but besides that, very few changes.
Warning: Cheesy dialogue. Your partners keep in contact with you throughout the missions- sometimes its rather helpful information and sometimes it’s just random babbling:
Slippy: Enjoying your flight, Fox? Good, good. I just got my nails done, wanna see?
If you can overlook that, the game’s audio isn’t bad. The music is very nicely done with some remixes of classic Star Fox themes. The tunes range from dark and serious to bouncy and cheerful enough to rival Kirby games.
In the missions you'll either be on foot, in a tank, or in one of those really pwetty planes. The controls are different for each of the three styles of transportation, so it takes some getting used to. In my opinion, the controls for the arwing are fluent, while the other two styles are really poor. Under options, there is a way to alter the control scheme but I haven’t bothered it; it’s doubtful that it actually makes things easier.
Since I find the arwing controls much better than the ground controls, it’s no surprise that I enjoy the aerial missions more than the land ones. The space battles are often very smooth and enjoyable, while the battles on foot or on wheels are annoying and sloppy. Fox should just stay in his damn arwing…<br>
Like most of the other Star Fox games, it doesn’t take too long to blast through story mode. Just a few hours of game play and the credits will be scrollin’ by. Luckily, they’ve done a few things to boost the replay value. First, they added in some classic Namco games. Once you collect the appropriate medals in the normal mode, they’ll be unlocked for your gaming pleasure. Second, the game features a decent multiplayer mode. When only two players are battling, they'll find themselves lost in the huge stages and spending quite some time searching for one another. When three or four people are fighting, the battles aren’t nearly as sluggishly paced or boring.
Fans of the Star Fox series won’t be disappointed by the game, but unless you have some friends around to keep the multiplayer interesting, I wouldn’t buy the game, since it’s replay value for single player mode is weak.